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(This means if a card which has lower life than the attack power of the First Strike card is played against it, they will immediately be knocked out in the same turn without dealing any damage.)
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If there are none, the opponent will take the damage. If there are two, generally only the front one will be affected. If there is an opposing card in the same row, they will take the damage and simultaneously counterattack. Generally, only the player's cards in the column closer to the opponent can deal damage. There are 3 rows with 2 columns on each side. This appears in the lower right corner, in a red heart. Health (How much damage they can take before being discarded).This appears in the lower left corner, in an orange circle with an arrow. In a game, it's only visible in an arrow to the card's left when it's selected in the hand. In the detailed card graphic, this is the number of small gems to the right of the Cost. Refund (How much Maana you receive for discarding them).This appears in the upper left corner, in a blue gem. Cost (How many Maana must be expended to play the card).
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The first player to lower their opponent's hit points to zero wins.
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You always start with 20 hit points, while the enemy can have anything between 10 and 50. Once on the board, they will attack the enemy player or their cards. Players gain 1 Maana per turn, but can also throw cards back into your collection to gain Maana (the card's Refund), usually about half the card's Cost. To play a card, the player needs to expend a certain amount of Maana (the card's Cost). During their turn, a player draws 3 random cards from their collection, then must play or discard each one.
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